Class: compileProgram

compileProgram

new PIXI.glCore.shader.compileProgram(gl, vertexSrc, fragmentSrc, attributeLocations){WebGLProgram}

Name Type Description
gl WebGLRenderingContext

The current WebGL context {WebGLProgram}

vertexSrc string | Array.<string>

The vertex shader source as an array of strings.

fragmentSrc string | Array.<string>

The fragment shader source as an array of strings.

attributeLocations Object

An attribute location map that lets you manually set the attribute locations

Returns:
Type Description
WebGLProgram the shader program