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A Spawn behavior that sends particles out from a single point at the emitter's position.

Example config:

{
type: 'spawnPoint',
config: {}
}

Hierarchy

  • PointSpawnBehavior

Implements

Index

Constructors

Properties

order: BehaviorOrder = BehaviorOrder.Spawn

Order in which the behavior will be handled. Lower numbers are handled earlier, with an order of 0 getting special treatment before the Emitter's transformation is applied.

editorConfig: BehaviorEditorConfig = null
type: string = 'spawnPoint'

Methods

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