Constant acceleration, in the coordinate space of the particle parent, in world units/second.
Maximum linear speed. 0 is unlimited. Defaults to 0.
Maximum speed when initializing the particle. in world units/second.
Minimum speed when initializing the particle, in world units/second.
Rotate the particle with its direction of movement. While initial movement direction reacts to rotation settings, this overrides any dynamic rotation. Defaults to false.
Order in which the behavior will be handled. Lower numbers are handled earlier, with an order of 0 getting special treatment before the Emitter's transformation is applied.
Called to initialize a wave of particles, with a reference to the first particle in the linked list.
Updates a single particle for a given period of time elapsed. Return true
to recycle the particle.
Generated using TypeDoc
A Movement behavior that handles movement by applying a constant acceleration to all particles.
Example configuration: